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By: MikeChanLxy88
A large amount of World of Warcraft revolves around questing. These tasks or missions are usually available from non-player characters (NPCs).[21] Quests usually reward the player with experience (NPCs).[21] Quests usually reward the player with experience points and in-game money that the character can then spend on buying new skills and buying new equipment. It is also through the use of quests that much of the game's story is told, with NPCs sometimes performing a small routine once a quest is handed in.[22] Sometimes, quests of this nature are linked together by a common theme. Where one quest ends, another starts, forming a quest chain.[21] A unique aspect of World of Warcraft is the use of a "rested bonus" system, increasing the rate that a character can gain experience points after the player has spent time away from the game.[18]

Quests commonly involve killing a number of creatures, gathering a certain number of resources, finding a difficult to locate object, or delivering an item from one place to another. During this process, a character may get attacked and killed by a creature, becoming a ghost at a nearby graveyard.[23] Characters can be resurrected by other characters that have the ability, or can self-resurrect by moving from the graveyard to the place where they died. If this location is unreachable, they can use a special NPC known as a spirit healer to resurrect at the graveyard.[24] When a character dies the items being carried degrade, requiring in-game money and a specialist NPC to repair them. Items that degrade heavily can become unusable until they are repaired.[25]

As well as being able to complete quests and enter dungeons, players can also fight against other players in the game. World of Warcraft contains a variety of mechanisms for this. Firstly, some realms allow player versus player to take combat almost anywhere in the game world. In these environments, members of opposing factions can attack each other at any time. Player versus environment (PvE) servers, by contrast, allow a player to choose to engage in combat against other players. On both server types, there are special areas of the world where free-for-all combat is permitted.[26]

World of Warcraft also makes use of battlegrounds. These locations act in a similar way to dungeons or instances in that only a set number of characters can enter a single battleground, but additional copies of the battleground can be made to accommodate additional players.[27] Each battleground has a set objective, such as capturing a flag or defeating an opposing general, that must be completed in order to win the battleground. Competing in battlegrounds rewards the character with tokens and honor points that can be used to buy armour and weapons. Initially a ladder-based system was implemented, where the honour points accumulated in a week would affect that character's standing in the ladder, allowing them to purchase more powerful weapons and armour

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A large amount of http://www.worldwarcraftgold.org revolves around questing. These tasks or missions are usually available from non-player characters (NPCs).[21] Quests usually reward the player with experienceClick here to read more on http://article-people.co.za.
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